A rapid triage framework ranking actions by payoff (mission effect), cost-to-execute, and rollback tolerance – steering you toward plays that deliver outsized effects, consume little, and can be cleanly exited. ![]()
Your future self is the important asset that you don’t need yet. Leave them a clean state, clear notes, and obvious next steps.
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The Task Triangulation Method is a fast, optimized way for an operative to select actions under uncertainty. You evaluate every candidate task on three axes – impact, effort, and reversibility – and you privilege only those that are high-impact, low-effort, and reversible under pressure. It’s simple enough to run in your head while moving, yet structured enough to brief and audit.
Used consistently, it shortens the decision loop, conserves scarce bandwidth, and keeps you aligned with mission effects instead of seduced by activity.
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Impact is the currency, effort is the tax, reversibility is the insurance.
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[ IMPACT ]
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When triaging tasks, start by asking what will actually change if this succeeds – the effect, not the activity. Impact is the net effect a task has on the operational objective and supporting lines of effort, think in measurable deltas. How much it shifts success probability, buys time, opens access, suppresses detection, or yields usable intelligence. It’s the “so what” behind every move, and the first gate in disciplined tradecraft.
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Quantify The Delta (what changes and by how much)
• Mission Success Probability: estimated percentage swing, treat ≥20% as a step-function change.
• Time Gained: minutes/hours pulled forward, does it recover schedule slack or extend a fleeting window?
• Access Achieved: new placement, privilege, or reach (physical, social, technical) that unlocks downstream actions.
• Detection Risk Removed: reduction in signatures, attention, or dwell that directly lowers compromise likelihood.
• Intelligence Value Harvested: uniqueness, relevance, timeliness, and actionability of data captured.
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Classify The Type of Effect (what kind of impact)
• Primary Impact: directly advances the end state (e.g., obtaining the target artifact).
• Enabling Impact: removes a blocker gating a high-value action (e.g., credential priming, route deconfliction).
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Score Consistently (how you compare options)
• Use a 1–5 impact scale pre-briefed in planning; 5 = mission-critical or ≥20% success swing.
• Map concrete thresholds to scores (e.g., “unlocks next phase” = 4–5; “minor convenience” = 1–2).
• Include second-order effects – seeding future access, cleaning signatures, or creating plausible cover elevates the score beyond today’s immediate gain.
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When you’re unsure between tasks, let this impact model break ties as per strategic selection. A move that meaningfully changes the end state or dismantles a gating constraint. Especially one that compounds advantage later, earns priority over activity that merely “looks busy.”
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Schedule impact, not hours – time is just the container.
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[ EFFORT ]
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After impact, price the move before you commit. The real costs decide whether you’ll still have bandwidth and cover to exploit the next window. Effort is the operational price you pay to execute a task – time-on-target, cognitive load, resource burn, coordination overhead, and the exposure that comes with extra moving parts. In tradecraft terms, it’s the friction that slows tempo and widens your error surface. Measure it so it stops ambushing you mid-run.
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Primary Cost Components (what you’re actually spending)
• Time-on-Target: dwell required in places, systems, or comms channels that attract attention.
• Cognitive Load: memory, multitasking, and decision bandwidth consumed – fatigue multiplies this cost.
• Resource Burn: power, storage, cash, one-use kit, and signatures (e.g., credentials, tokens).
• Coordination Overhead: syncs, check-ins, approvals, or sequenced dependencies across people or cells.
• Exposure from Complexity: each additional mechanism (device, API, person) adds potential detection vectors.
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Observable Proxies (fast ways to estimate effort in the field)
• Step Count: total discrete actions from start to safe state.
• Unique Dependencies: systems, identities, locations, or tools you must touch.
• Handoffs: number of inter-person or inter-team transfers.
• Conditional Branches: “if/then” forks you might traverse; more branches = more failure modes.
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Scoring and Scaling (keep it consistent)
• Use a 1–5 Scale: 1 = single self-contained action with organic capability; 5 = long dwell, specialized kit, multiple external dependencies, or rehearsals.
• Treat Effort as Super-Linear Under Saturation: each extra step costs more than the last when you’re loaded.
• Quick Model: E = a·steps + b·dependencies + c·handoffs + d·branches + S, where S is a surge penalty when task load is high.
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Practical Thresholds (turn the numbers into choices)
• If time-on-target exceeds your safe dwell budget, cap the score at ≥4 regardless of other factors.
• Any task with ≥2 handoffs or ≥3 unique dependencies can’t score below 3.
• Pre-brief “auto-5” flags (e.g., specialized kit + denied area + scheduled sync) to force deliberate justification.
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Effort Reducers (what to cut before you start)
• Collapse steps with preassembly and preauthorization; convert branches to defaults with “good enough” settings.
• Push coordination to asynchronous signals, cache credentials/tools to remove dependencies.
• Replace high-dwell actions with touch-and-go equivalents that achieve the same effect.
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When two tasks have similar impact, pick the one with the lower measured effort because it preserves tempo and headroom for surprises. Your future self will need that slack for reversals and exploitation. Keep the scoring blunt and repeatable – if it isn’t quick to apply while moving, it won’t get used.
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Define success in one sentence, then work only that sentence.
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[ REVERSIBILITY ]
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Plan the exit before the entry, survivability comes from how fast you can uncommit when conditions turn. Reversibility under pressure is your capacity to abort, roll back, or pivot without amplifying risk, burning cover, or leaving residue. In a operationally practical sense, it’s the likelihood you can snap back to a cold, plausible posture the moment scrutiny spikes or context shifts, preserving options for another try.
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Core Checks (what must be true)
• Abort Cleanliness: can you halt without creating new hazards or attention?
• Snap-Back Path: is there a precomputed route from “in it” to “nothing to see” with no awkward gaps?
• Elastic Pretext: does your reason-to-be flex to explain both action and sudden inaction?
• Jettison Plan: which artifacts can you shed instantly, and what trace do they leave?
• Presence Plausibility: after stopping, do location, timing, and demeanor still make sense?
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Observable Metrics (how you measure it fast)
• Time-to-Neutral: seconds from abort decision to a cold posture with plausible deniability.
• Heat Bleed-Down: how quickly indicators decay once you disengage (indicator half-life).
• Residue Footprint: physical, digital, and social traces left after rollback.
• Access Preservation: probability you can reattempt later without degraded position.
• Cognitive Steps to Abort: number of decisions between “abort” and “neutral.”
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Design Levers (how you raise reversibility):Quantify The Delta (what changes and by how much):
• Modular Commits: small, separable steps that can be undone independently.
• Preplanned Exits: routes, signals, and roles that convert motion into innocuous behavior.
• Elastic Cover: pretext narratives with multiple believable endpoints, not single-use stories.
• Jettisonables: tools/identifiers you can discard with minimal trace and no dependency breakage.
• Graceful Degradation: on abort, the system fails to benign states rather than hard locks.
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Scoring & Thresholds (keep it consistent)
• Use a 1–5 Scale: 5 = ≤10 s to neutral, short indicator half-life, low residue, access preserved; 1 = irreversible commit or long, conspicuous unwind.
• Quick Model: R = α·(1/TTN) + β·(1/HL) + γ·AP − δ·RF, where TTN = time-to-neutral, HL = indicator half-life, AP = access preservation score, RF = residue footprint.
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Validation (don’t guess—prove it)
• Run timed abort drills and stopwatches on TTN, repeat in worst-case load.
• Red-team the snap-back path to confirm it’s believable and non-choreographed.
• After simulated aborts, check whether access and cover remain intact for a later attempt.
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High reversibility is optionality you can exercise under stress. In tradecraft, when two tasks tie on impact and effort, bias toward the one that cools to neutral quickly, sheds little trace, and preserves your ability to reengage. That’s how you keep tempo, retain initiative, and live to exploit the next window.
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Scope is elastic, lock it early so progress has teeth.
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[ DECISION-MAKING ]
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This is a field-ready filter you can run on the move. Toss anything that won’t move the objective, favor actions you can execute fast and step away from cleanly. Shift emphasis with the phase – when cover is fragile, prioritize clean exits. When a narrow window opens, privilege actions that change the situation. When overloaded, raise the bar on complexity. If two options still feel close, choose the one that preserves more room to maneuver.
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Make this muscle memory – impact first, effort second, reversibility always – by using a short spoken checklist (What does this change right now? How long will it take with what I have? How do I get out in seconds if heat rises?).
Treat red flags as auto-brakes (long dwell, extra handoffs, kit you can’t ditch, brittle stories). Favor small bets that stack access while keeping multiple exits open. Assign informal watch-standers for impact/effort/reversibility with veto power. And running a quick post-push check on effect, cost, and unwind speed, then folding the lessons back into SOPs.
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Precision beats speed… aim, then accelerate.
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[ IMPLEMENTATION ]
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Lead with a plain-language map for every move. Spell out what it will change, what it will cost, and how you’ll drop it to neutral if pressure spikes. Then give it a quick impact/effort/reversibility (doesn’t have to be exact) score so the plan’s shape is obvious at a glance.
While executing, rescore as conditions change and shift what you value by phase so you don’t get dragged by sunk costs or false momentum. Afterward, compare what you expected with what actually happened. What took longer, drew more attention, or proved harder to unwind – and roll those lessons into your routines and checklists.
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Keep a short three-question check you can run in seconds that confirms the action advances the objective>, can be done quickly with what’s on hand, and can be unwound cleanly if pressure rises. If any answer comes up weak, drop the task. Make this filter a standing part of your own planning notes and go/no-go calls until it’s habit—simple, repeatable.
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Treat energy like gear – stage it, ration it, and don’t burn it on theatrics.
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[ FINAL ]
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The payoff is momentum without recklessness. In covert operations, the best tasks compress risk while compounding advantage. Moves that materially shift the situation, demand modest inputs, and can be unwound in seconds, keeping initiative high, bandwidth intact, and cover credible.
This method builds a disciplined bias toward those moves. It turns judgment into a repeatable process so you consistently select actions that matter, at a cost you can sustain, with exits you can execute under pressure.
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// Tradecraft is productivity with a tactical edge.


